Native farming brings a saved seed pouch, planting and care, inventory water, a Gathering-slot rake and Loom crafting. Named crops connect the three islands to existing crafting. This release also improves executioner loot, dungeon chest recognition, Thrymgard night exposure and high-level skeleton scaling. Rake artwork is still a placeholder and playtest feedback remains important.
This is a summary of the dated Unreal development record, not a live service-status report. Features and presentation remain in early development.