Gather. Refine. Equip.
Crafting & Equipment
Equipment and resources connect exploration to your character build, with native Unreal inventory, stations and crafting.
Stations and processing
The released crafting system includes tiered stations and processing, fuel and input handling, and refunds when a craft is cancelled.
Gems and jewellery
Gem cutting and fixed-stat jewellery are part of the equipment loop. Fresh gem rewards use tier-appropriate named gems.
Tools, ammunition and supplies
Portable farming tools and Loom textiles join the crafting system. Bows use ammunition; steel and mithral arrows have their own adopted materials and penetration behavior.
Equipment with character
Approved armor appearances and weapon finishes are integrated into the game. Their artwork does not imply that every item is immediately available to a new character.